Apple's iPad Air 2 and iPad Mini 3 will ship with a pick-and-mix 'Apple SIM' built in.

The pre-installed SIM card gives customers the flexibility to sign up for short-term plans from select operators, without entering a long-term commitment.

Apple did not mention the inclusion of the SIM during its iPad launch event, but its existence was confirmed in the wireless details for the new tablets.

"The Apple SIM gives you the flexibility to choose from a variety of short-term plans from select carriers in the US and UK right on your iPad," reads the product's description.

"So whenever you need it, you can choose the plan that works best for you - with no long-term commitments."

UK network EE has confirmed that it will support the Apple SIM, while US operators AT&T, Sprint and T-Mobile are also on board.

Apple is yet to confirm whether customers with older iPad models will be able to take advantage of the flexible SIM.

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John Riccitiello has been appointed as the new CEO of Unity Technologies.

The role previously belonged to David Helgason, who now serves as executive vice president at Unity Technologies.

"Unity has been a hugely positive force in the games industry for years," Riccitiello said in a press release.

"Now it's my incredible fortune to have the opportunity to help guide Unity going forward."

The former CEO of Electronic Arts added: "Unity is more than a great engine or packages of services, it's an amazing and diverse community of developers, many of which are changing the way we think about game design and production.

"Unity's mission - to democratize development - is an important one that I'm very happy to help drive forward."

Unity Technologies is the creator of Unity, a development platform designed to help developers easily build games or applications and bring them across multiple platforms, including mobile devices, consoles and PC.

Unity was rumoured to be up for sale earlier this month, with sources claiming its owners were seeking acquisition partners.

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Grand Theft Auto: San Andreas has been tipped for an Xbox 360 release.

A leaked Achievement list obtained by Xbox Achievements suggests the game will make its Xbox 360 debut soon.

The game will reportedly ship with 33 Achievements worth 1,000 points.

Users will be rewarded for getting arrested 50 times, losing wanted levels, spending money on clothing and hairstyles, working out at the gym and even drowning.

The game is currently available on the 360 as an Xbox Original, but not as an official port.

Rockstar is yet to announce plans to release a dedicated Xbox 360 version.

The developer is, however, gearing up to celebrate the game's ten-year anniversary with a selection of jobs in GTA Online.

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Telltale's The Walking Dead has been delayed for Xbox One and PS4 in Europe.

Originally scheduled to launch on Friday, October 24, both Season One and Season Two, as well as Season One add-on '400 Days', will now release on October 31.

The games are out now in North America as planned. No reason has been given for the European delay.

Telltale co-founder Kevin Bruner said that the games are now available on more than 6,000 devices.

"Now available on over 6,000 devices from console to mobile, the Xbox One and PlayStation 4 formats usher in an even greater reach for Telltale, and we're excited to be preparing players across the world for a thrilling third season that's yet to come."

The first season of The Walking Dead was named Digital Spy's Game of the Year 2012.

Telltale recently confirmed that The Walking Dead will return for a third season.

Plot details, returning characters, platform information and launch dates have yet to be confirmed.

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The Stanley Parable has shifted more than one million copies.

Co-creator Davey Wreden revealed the figure on Twitter, expressing gratitude for the success of the indie game.

"A few years ago, no-one had any idea who I was," he posted. "Today, The Stanley Parable has sold a million copies. Thank you."

Originating as a Source engine mod back in 2011, the first-person interactive fiction was remastered and launched as a standalone title in 2013.

The player controls an office employee named Stanley, who ventures from his computer to find that everyone has disappeared.

A narrator (Kevan Brighting) provides commentary throughout, and often suggests what Stanley will do next - leaving the player to decide whether to listen to the voiceover or not.

Digital Spy gave The Stanley Parable five stars in its review, calling it "one of the year's funniest games".

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Harvest Moon: The Lost Valley has been announced for early next year in Europe.

Publisher Natsume will release the farming simulation title exclusively for 3DS during Q1 2015.

First announced at E3 this year, the latest Harvest Moon game will allow players to alter terrain levels and building locations.

Natsume previously said that although same-sex marriage won't feature in The Lost Valley, it is something that they are considering in the long run.

"It's obviously something that we're going to look into as we continue the Harvest Moon series," executive Graham Markay told Joystiq in June. "We're going to look into all aspects of it."

The last entry in the series was Harvest Moon: A New Beginning, which launched on 3DS in 2013.

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Grand Theft Auto 5 will not be the subject of a pre-release beta, Rockstar has confirmed.

In a page on the Rockstar website, the developer warns fans against signing up for a GTA 5 beta, suggesting that any advertised tests are likely phishing scams.

"There is no pre-release 'BETA' test for Grand Theft Auto V," the post reads.

"If you see ads or solicitations to join a beta program, beware as this is likely some type of online phishing scam."

GTA 5 will launch on new-gen consoles on November 18 and PC on January 17, 2015.

As well as high resolutions and increased draw distances, the versions will add new weapons, denser traffic, enhanced damage and weather effects, additional wildlife, 100 new songs and DJ mixes, and a new foliage system.

Grand Theft Auto Online will see an increased player count, with up to 30 players on PS4 and Xbox One, with all existing upgrades and Rockstar-created content carrying over to the new versions.

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Bandai Namco has explained why Pokken Tournament will be making its debut via arcade.

The firm wanted to take on the challenge of releasing the upcoming fighting title in arcades first, according to Tekken series producer Katsuhiro Harada.

"Pokemon definitely has a family-oriented image, but in addition to how we decided on developing [Pokken] as a competitive game with depth, we must also be prepared to face such severe conditions," Harada said in an interview with 4Gamer (via Siliconera).

"Once you have a title that can make it out of the lion's den called arcades, it's something you know you can be proud of for being the real deal. Additionally, there aren't too many developers that take on these kinds of challenges nowadays."

Harada previously confirmed that Pokken Tournament won't feature any Tekken fighters.

The game will be released in 2015 on Japanese arcades, with no console versions announced.

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Jade Raymond has decided to leave Ubisoft after ten years of service.

The Ubisoft Toronto managing director has decided to leave her post to pursue "other ambitions and new opportunities".

Raymond will be replaced at Ubisoft Toronto by one of the studio's founders Alexandre Parizeau.

"I've spent ten extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games," said Raymond.

"This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I'm confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities.

"Stay tuned for more on what's next for me, but for now, I'd like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours."

Raymond began her career as a network programmer at Sony Online, before becoming a producer on The Sims Online

At Ubisoft, Raymond has worked on games like Assassin's Creed and its sequel, Watch Dogs and Splinter Cell: Blacklist.

Her replacement, Parizeau, has more than 15 years experience in the industry, and has worked on the Splinter Cell and Rainbow Six series.

Ubisoft's Yannis Mallat thanked Raymond for her contributions and wished her well in her future endeavours.

Speaking about Raymond's replacement, Mallat continued: "The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio's growth over the years.

"He was the obvious choice to lead this talented group of people as they continue to develop amazing games."

Ubisoft is gearing up to release the likes of The Crew, Assassin's Creed Unity and Far Cry 4.

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Driveclub developer Evolution Studios believes the "majority" of players should be able to access the game.

In a statement issued on Facebook, Evolution Studios said that it will continue to issue updates to address the game's online issues.

"We're still improving server performance to get all of you enjoying full online connectivity together, but the majority of Driveclub players should now be able to connect and play online.

"More server updates and upgrades are coming online over the weekend, so while this work continues you may still experience some issues with connectivity but please keep trying."

The PS Plus edition of Driveclub was recently delayed, while the game has been operating a 'one in, one out' policy since servers are at full capacity.

Evolution Studios has issued a number of updates since launch, including patches to update to reduce server load.

Despite online issues, the game made its all-format chart debut at five. The PS Plus edition will eventually release with one location, 11 tracks, ten cars and all game modes.

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